Laurence Smith

Game Programmer, Software engineer. Experienced with C++, C#, JavaScript, HTML, Unreal Engine, Unity & DirectX12.
Github Repositories.

Who Am I?

Passionate Game Programmer and freelance software engineer joining the industry with 5+ years of experience with game development tools and practices. I design and develop gameplay mechanics and systems and help guide app development with the University of West Indies [Under NDA]. I am currently an instructor teaching kids how to make their own games using Unity and Roblox.
I get excited about building intricate character controllers and interconnected game systems. I love working with and learning from new people, connect with me using my contact form below or via LinkedIn. Check out some clips and trailers of projects I've worked on here on Youtube. Play some of my projects posted on Itch.io. Or you can also check out my Github Repositories.

Spring / Summer 2023

Monster Mystery


C++/Blueprints

A Third person social deduction multiplayer game playable on Steam.

June 2022

HCS:Impenetrable


C++/Blueprints

Top Down Sci-Fi stealth shooter with immersive sim elements made for the 2022 Greenlight Game Jam.