April, 2021

   
C#

Pyramid Tower Defence

Github Link
Design Document and Post-Mortem Link

Project made by a group of six people over the course of 3 months. Tower Defence game for mobile Android and WebGL devices, set within an ancient egyptian setting. Use an array of towers with different use-cases stylized as different Egyptian Gods.

For this project I played the role of Producer, Turret Programmer, and profiling/optimsations. As Producer I was in charge of maintaining the design document, Trello task management, scheduling meetings, and presenting milestone deliverables including handling builds. As Turret programmer I worked with other gameplay programmers and the lead designer to implement different characteristics for each variation of turret as well as implementing intuitive elements of gameplay for the user. I was also tasked with profiling performance and managing performance on mobile devices. Memory and CPU cycles proving to be the most demanding elements of our game.

Screenhot of the main screen gameplay
creenshot of profiling window stats