C#
Pyramid Tower Defence
Github Link
Design Document and Post-Mortem Link
Project made by a group of six people over the course of 3 months. Tower Defence game for mobile Android and WebGL devices, set within an ancient egyptian setting. Use an array of towers with different use-cases stylized as different Egyptian Gods.
For this project I played the role of Producer, Turret Programmer, and profiling/optimsations. As Producer I was in charge of maintaining the design document, Trello task management, scheduling meetings, and presenting milestone deliverables including handling builds. As Turret programmer I worked with other gameplay programmers and the lead designer to implement different characteristics for each variation of turret as well as implementing intuitive elements of gameplay for the user. I was also tasked with profiling performance and managing performance on mobile devices. Memory and CPU cycles proving to be the most demanding elements of our game.